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Arctic Shoot Out


 
ADDITIONAL INFORMATION

Dates: May 3-5, 2024 (we will accomodate travel schedules as best as possible)
Location: Weledeh & St. Pats, Yellowknife, NT

Minimum Number of Players: 5
Maximum Number of Players: 12
Divisions: Male & Female
Age Eligibility: 16 and older
Youth Teams: All youth teams must have a coach listed on their rosters.

Deadline to Register: April 25, 2024

Discount Codes:
  • Canadian North Flight Discount Code: SPO23
  • Nova Hotels Discount Code: (Online Booking) Select Rate Access/Corporate Code > Enter SNFED

ARCTIC SHOOTOUT RULES

Basic FIBA rules apply, highlights are below.

Game Length: Four 10 minute quarters of stop time. 

Warm up and Halftime: 10 minutes each (5 minute half time if running behind).

Time Outs: Two 60 second time outs in the first half and three 60 second time outs in second half. 1 time out is allotted per overtime period. A time out must be requested at a dead ball situation or after a made basket by the opposing team. If a team does not use one of its 3 time outs in the 2nd half before the 2min mark of the 4th Quarter they will lose one.

In the last two minutes of the game, if a team calls a time out after the opposing team has scored, the time out is granted and the team can either chose to advance the ball to the other 3pt line extended or keep ball at baseline.

Alternating Possession: A jump ball starts the first half and all overtime periods; the second half and all held ball situations will use the “AP” arrow.

Bonus: A team will go into bonus on the 5th foul of each quarter. The opposing team will shoot two free throws on the 5th foul (and subsequent fouls).

Substitutions: Players must report to scorer’s table AND WAIT TO BE CALLED IN by the official. Either team may substitute on a dead ball situation but NOT after a made basket, nor between foul shots.

Shot Clock: Refs will be tasked in counting the 24 sec shot-clock.There will be a 14 second reset on all offensive rebounds.

Overtime: In the case of a tie, teams will be given a one-minute break followed by a three-minute overtime period. This procedure will be repeated until a winner has been determined. Team fouls are carried over from the 4th quarter into the overtime period. Overtime will begin with a jump ball.

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